The Software to Use

Here is a list of software I could potentially use for my showreel.

After Effects

Premier

Maya

Blender

Nuke

Substance Painter

Adobe After Effects:

What can it do that I need:

Camera Tracking, 2d and 3d work compositing, easy to use am familiar with how to use

What is it no good for:

3D modelling, Camera mapping is too limited, not currently what the visual effects industry use, high accuracy tracking.

Notes:

After effects is a very easy and quick program to use but lacks the depth I would need to create industry-standard images. However, it works extremely well as a compositor for my final renders and potentially pricing my showreel together.

Adobe Premiere:

What can it do that I need:

Piecing together footage for the final showreel

What is it no good for:

Everything else

Notes:

Good for piecing every shot together at the end, not much else. Sometimes used within the visual effects industry, however, most likely nuke will be used.

Autodesk Maya:

What can it do that I need:

3D modelling, camera mapping, texturing

What is it no good for:

Tracking

Notes:

Maya is industry standard when it comes to its features. The camera mapping ability Maya has is relatively easy to use in comparison to other software. While I have used Blender I have not used Maya so I will have to learn the software.

Blender:

What can it do that I need:

Everything, Free to use.

What is it no good for:

It’s a jack of all trades master of some. Updates could potentially affect my work.

Notes:

Despite blender being able to do everything, it’s updates are constant and is not reliable enough to be used within the industry. However, blender has multiple features I want to use such as its camera tracking tools.

Nuke:

What can it do that I need:

Composite, create the final showreel, camera tracking.

What is it no good for:

Has a limited free trial version that may affect features I need, I have never used nuke and would have to learn the software.

Notes:

Will have to look into a lot of what it can do to decide if it’s worth my time learning it. The trial version could make it unusable in certain areas for me however as it is industry standard and can accomplish a lot of features i am needing it is still a potentially useful software to use.

Substance Painter:

What can it do that I need:

Texturing

What is it no good for:

Bringing the uncharted series gameplay back.

Notes:

I have used substance painter before and the detail of textures that can be created are extremely high quality.

Special Mention: Autodesk Matchmove

Due to this software being unreliable and no longer supported, it is too much of a risk to use for camera tracking.

 

Conclusion:

3D modelling – Maya

Texturing – Substance Painter

3D Tracking – Blender or Nuke

Projection Mapping – Maya

Compositing – After Effects or Nuke

Final Reel – Premier or Nuke